This coaching model is unusual in that it is designed for a particular domain - storytelling. And it can be applied to other domains too..
Effective coaches build rapport by matching language, posture, breathing etc - and, in particular, by utilising emotional rhythms - Sentic States.
When you’re trying to find the answer, it may make more sense to focus on the solution, not the problem! Meet OSKAR.
The most widely used supervision framework, this helps supervisors ensure that their super vision doesn’t miss anything!
GROW isn’t the only framework for structuring a coaching conversation - try refreshing your coaching by using CLEAR instead.
The GROW Model is deservedly one of the best known and widely used coaching models - use it to navigate and when lost.
8 different maps of the developmental journey with its distinct, recognisable, sequential stages that adults - and hence leaders - can travel through.
In the early 1970s Tim Gallwey, on a year's sabbatical from Harvard, was doing some tennis coaching at his local club. Noticing that players often improved their play despite his coaching rather than because of it, he became curious about how learning was actually taking place. He noticed was that there was an internal conversation going on in the player's head and he got curious as to who was speaking to whom!
The Gamesman (immortalised in Stephen Potter's The Theory and Practice of Gamesmanship, or the Art of Winning Games Without Actually Cheating first published in 1947) seeks to win by shifting his opponent into the self-critical, efforting state Timothy Gallwey calls Self 1 and hence destroy their game!